Nokia's Adventure

NOKIA 3310 JAM 2

  • I Am aware that the web version is messing up on some peoples browsers, i'll fix in the future
  • Overview
    • You play as Nokia, a young person who has recently downloaded the hottest new phone game Monster Battle. It is up to you to find and do battle with monsters and collect the 10 relics to win. 
  • How To Play
    • Search the world for monsters. (they are invisible as its like GPS)
    • Radar
      • The radar is based on the zone you are in. If a monster is in the area you will see 2 dots. One is you, the other is the monster. When you get close enough your phone will beep. Open the phone again to start the fight.
    • Talk to NPC's to get hints about where the monsters might be.
    • If you ever get physically stuck, use the options menu. (each area has an unstuck location)
  • Controls   
    • (gamepads are supported)
      • gamepad controls are based on xbox controller
    • Move
      • WSAD / Arrow Keys 
      • Right Joystick / D-Pad (gamepad)
    • Action / Select
      • E / Space
      • X  (gamepad)
    • Back / Close Dialogue
      • Q
      • B  (gamepad)
    • Open Phone
      • Z / P
      • Y  (gamepad)
    • Inventory/Check Collection
      • X  / I
      • Back (gamepad)
    • Options / Menu
      • escape / O
      • Start  (gamepad)
  • About the Project
    • I did not get a chance to implement the theme.  The original design would have had a story that would have ended in a choice but I had to scrap the story for time.
    • I wanted to make a Pokemon Go meets Zelda Experiece. However, I ran out of time and had to cut some of the more detailed fighting mechanics.
    • The default Resolution is 840x480. I had to upscale everything by x10
    • The art is all 84x48 scaled up though
    • I spent 3 Days on this project.(not including writing this page)

  • Things I Learned from this Experience
    • Working with restrictions is a nice change of pace.
    • Finding bugs for things that are only bugs because of restrictions is infuriating.
    • 2color Pixel Art is enjoyable to make. Not worrying about shading.
    • How to convert Text Images to Font Files.
  • Features I wanted  but had to cut
    • Interiors (every building was to be enter-able)
    • Keys and locked areas
    • Puzzles (need an item to get to next item)
    • More Complex Monster Combat
    • Combat outside of phone (zelda style)
    • Dialogue options (Every NPC has a name btw)
    • Story (it's why some areas are more spooky than others)
    • Mini-games. (there was going to be an arcade in the mall)

  • Known Bugs
    • Some of the NPC Texts Overfill the Text Box..
    • The change Hue Option only works for the world, not the UI..
    • The game objects are not exactly pixel perfect, they are all offset by 0.5, however the UI elements are at 0.0.  I was having trouble fixing this because adjusting the offset meant the character's collider would break.
    • Getting stuck is easy. (use the unstuck feature in the options menu)
    • The Ocean's animation broke somewhere. The splashes on the beach work. but they are smooth and the water is suppose to slosh back and forth in a jittered effect.
    • The font in some of the Phone stuff is not the same as the UI.
      • The UI uses an actual font version of the sprites provided, but when I was overlaying them on the phone, the sizing would not match up. So I just did my own.






MAP (in case you need help)Map of Nokia's Adventure

Check the radar in each zone and you will eventually find all the items.
2 monster fights give you nothing.

Happy Hunting

Download

Download
Nokia's Adventure for Linux 21 MB
Download
Nokia's Adventure for Mac 20 MB
Download
Nokia's Adventure for Win 32bit 18 MB
Download
Nokia's Adventure for Win 64bit 21 MB

Install instructions

-Download Zip file. -Extract Zip file. -Run Nokia's Adventure.exe

Comments

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Nicely done. Feels like it would've been popular if it were actually on the Nokia.

How'd you convert the images to fonts? I couln't figure out how to do that.

Also, you have it listed as compatible with Linux and Mac, but it only works on Windows.

I used a Font Editor (FontStruct) and overlayed and retraced them. then downloaded the tts file. 

Sorry about that. I forgot to install the Linux and Mac Modules... I'll ReUpload with those once the Submissions are over. In the meantime I have removed it from compatability.

Thank's for playing.